Custom Morphs

DHorse2 Pony Character Morph

I’ve hit a problem with my mane figure for the Daz Horse 2 model in that when loaded in a scene you can only select it from the scene panel in Daz Studio, I had thought that I had hit a bug in Daz Studio but it doesn’t look as though anything else is effected 🙁

All fixed!

Well I figured out how to fix my previous mistake with my custom mane model for the Daz Horse 2 3d figure and then I decided to make a morph to temporarily fix the bending problem until I work out how to use Daz Studio’s rigging.

Fixing the broken geometry

At first I thought I’d lost around 8 hours worth of work with the mesh breaking on my object but luckily I had saved the base figure under a different name a couple of days previously so opened up the broken figure in NotePad++ (please note I always save my work uncompressed so that I can edit it if needed in a text editor) and searched for the .dsf file in it so that I could find it’s location. I then opened the dsf file folder up in windows explorer and changed the file extension to .dsfbak.

digital portraits of my horse made in Daz Studio and Photoshop

3d Digital Portrait of my Welsh Cob

Well this is annoying! I finally found the pen for my graphics tablet (hiding between bottles of nail polish on my desk side…) and settled down with my render and Photoshop to finish up the portrait of my cheeky, chunky welsh cob, Cruz and as I often do got carried away….

Now after producing several variations of my image I just can’t decide on which one I like the best. This image is intended to hang in my hallway so I want the best one, but full of cold and feeling the tug of a hot bubble bath and my warm bed I need some help. Which one of the above images do you like the best? Also do you have any constructive suggestions to improve it?

Chestnut Welsh Cob for Daz Millennium Horse

Working on a new image

Once I find the pen for my ageing wacom intuos graphics tablet I can put the finishing touches (hair) to this digital portrait of my own horse Cruz.

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