Sometimes I wonder why I just can’t accept things as they are and move on to the next project. Instead I’m a tinkerer who is never happy if there is the possibility of improving one of my creations…
Over the years I’ve created quite a few personal figures with Poser’s built in tools and am quite happy with editing the figure rigging and adding things like ghost bones although I’m no way near being a guru i manage to muddle along.
Well since last night I’ve been working on my mane for the Daz Horse 2 model, making some more morphs and editing the groups to help it to conform better when the horses neck bends, learning as I go. This morning I had the idea of making ghost bones for movement and so opened up the property editor and found out how to create a bone quite easily but could not figure out how to make it effect the forelock area that I was trying to make it bend.